diff --git a/openttd-srnw.org b/openttd-srnw.org index c2df722..fb884ea 100644 --- a/openttd-srnw.org +++ b/openttd-srnw.org @@ -7,6 +7,7 @@ Every other year or so I decide to play a game or ten of out in the past so I have to start from first principles. In this case, first principles means reading the [[https://wiki.openttdcoop.org/Main_Page][openttdcoop Wiki]] [fn::which is quite dense] and watching a bunch of [[https://www.youtube.com/@LugnutsK][LugnutsK]] videos. + * Self Regulating Passenger Network The idea of a self regulating passenger network is to grow a city and transport as many passengers out of the city as possible with the @@ -44,8 +45,19 @@ only accessible when there is a full load of passengers available. * City Layout For maximum growth and ease of putting train stations into the city we -are using a 3x3 road grid. A spiral would be even better but it is -annoying to put train stations into a spiral without disrupting the -roads too much and creating dead-ends. Dead-ends are very bad for town -growth. +are using a 3x3 road grid. A spiral would be even better for city +growth but it is annoying to put train stations into a spiral without +disrupting the roads too much and creating dead-ends. Dead-ends are +very bad for town growth. + +We need to find a balance between station size[fn:One constraint here +is how much the station takes away from the city to build houses.], +city coverage, and needed capacity at the transfer station. Using spread +stations covering a 5x5 block[fn: A block is a 3x3 road grid.] and +having six of those works fairly well. To be able to fit tunnels in we +put two in a line and have three lines. Three in a line would also +leave enough space for tunnels. This results in a city grid of 13x8 +blocks. + +[[file:openttd-srnw/city-layout.png][file:openttd-srnw/city-layout_small.png]] diff --git a/openttd-srnw/city-layout.png b/openttd-srnw/city-layout.png new file mode 100644 index 0000000..dfa4c8d Binary files /dev/null and b/openttd-srnw/city-layout.png differ diff --git a/openttd-srnw/city-layout_small.png b/openttd-srnw/city-layout_small.png new file mode 100644 index 0000000..9ce552b Binary files /dev/null and b/openttd-srnw/city-layout_small.png differ