#+TITLE: OpenTTD Refit Station #+DATE: 2025-10-11 * Prologue I always forget how to build these things. So might as well write it down. The idea of a refit station is to not clog up your network with empty trains. A train delivers one cargo at the station, enters a depot, refits to a different cargo and then enters the station to pick up the new cargo. * Refit Station To prevent trains from piling up in the depots we need to add some fancy signalling. On the way in we use a one-way entry-signal, and a one-way combo-signal. On the way out we use a one-way exit-signal. To make the depot available as soon as the leaving train is on the loading platform we need to add a path-signal after the exit-signal. [[file:openttd-refit/refit-station_small.png]] By staggering the station by two tiles we can build the traditional diagonal ro-ro station and have the correct amount of breaking space in front of it. [[file:openttd-refit/refit-station-entry_small.png]] * Refit Yard To refit trains outside of a station a refit-yard can be used. [[file:openttd-refit/refit-yard-entry_small.png]] [[file:openttd-refit/refit-yard_small.png]]